Samantha Wolffe – Thought Leader, Emerging Technology
Topical keynote Speakers & Experts - Digital Technology & Future Trends
SPECIALIST TOPICS
Innovation vs Invention
The Metaverse and Your Industry
Understanding the Metaverse
Augmented Reality
Virtual Reality
New Tech Realities for employees
Samantha is a thought-leader in the emerging technology space, with a focus on the VR and AR ecosystem.
As an Adjunct Professor at NYU’s Steinhardt School, Samantha has created multiple original courses including ‘The Business of the Metaverse,’ ‘Avatars and Virtual Humans,’ ‘The Marketing of Innovation,’ and ‘The Business of Virtual Reality and Augmented Reality.’
She has authored two books ‘Metaversed: See Beyond The Hype’ (Wiley, 2023), ‘Marketing New Realities’, and contributed a chapter on Augmented Reality and Brands to ‘Charlie Fink’s Convergence.’
Samantha G. Wolfe is the Founder and CEO of PitchFWD, an award-winning strategic consultancy focused on communicating the creative and business opportunities of emerging technologies.
PitchFWD partners with some of the most innovative companies like Agile Lens, Bose, HaptX, Molex, Tilt5, and Healium, as well as forward-thinking academic institutions like Columbia University and University of Maryland, on their branding, marketing, and business strategies.
Sam is sought after for her in-depth knowledge of over 25 industry verticals and her extensive network of the most influential executives within the metaverse, virtual reality, and augmented reality ecosystem.
She is known as an emerging technology adoption accelerator and a bleeding edge tech translator.
Where has Samantha Previously Presented?
In addition, she has presented at conferences and events including AWE, SXSW, VRARA, Miami Ad School, Cannes XR Challenge, and Digital Playgrounds at the French Embassy.
She has joined podcasts such as Building the Open Metaverse, IBM thinkLeaders, XR for Business, Funny As Tech, and Humans 2.0.
Introduction to Virtual Reality & Augmented Reality
Fast Company estimates that Virtual Reality and Augmented Reality will generate $150 billion in revenue by 2020.
Does your business know enough about these advanced technologies to survive in this new virtual world?
Get to know the basics, so you can harness the power of next-gen communication tools.